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Traders of Known Space Change Log
- Version 5, released on 7/17/2014:
- In the planet menu, the number of the current item the planet already has is reported.
- new setting added allowing to choose whether the coordinate announcement only provides the new point on the axis that changed, as before, or announce both axes.
- Area scan results now include results located at x 0 y 0 on the map
- The sell goods menu item of planet menu reports how many different types of products the ship has available to sell instead of the total number of products to be more consistent with how buy goods is reported in the same menu.
- Planet locations menu inside the planet menu now provides relative directions such as south 2 east 6 in addition to the coordinates.
- Holding ctrl while pressing arrow keys now jumps immediately to the next object of any type in the direct path in that direction
- Holding alt and an arrow key together now scrolls in that direction continuously
- Num pad alternatives to the arrow keys implemented (map mode only), num pad 8 is north, 2 is south, 6 is east, 4 is west.
- robotic repair parts should now take only 1 unit of cargo space as intended instead of 2.
- Now can press the letter m to retrieve more information about the item in focus in many areas. When cursor is focused on a planet or statick hazard in map mode, when a planet or statick hazard is selected in area scan menu, when planet is focused in planet locations menu, when a product is selected in buy or sell goods menu, and when an upgrade is selected in upgrade menu. The documentation should be opened and directly placed at the portion of the documentation that covers that specific planet, hazard, product or upgrade.
- f1 for context sensetive help is improved drastically, provides specific help for more situations.
- The game should now run in spite of no internet connection present by which to check for updates.
- The x axis is now horrizontal, the y axis is now vertical. However, 0 0 has been left in the top left corner, so think of the y axis as if you're moving arounnd in the negative y plane, just that we don't say negative.
- when refueling, the planet the fuel was purchased from now loses the fuel that was put on the ship as intended. Previously, the ship gained the fuel, but the planet didn't lose any.
- When receiving a mayday, before the menu to choose whether to go to their aid appears, we announce, "do you wish to go to their aid?".
- Some new speech files, some were improvements on existing ones, some are entirely new.
- Version 4, released on 6/19/2014:
- Initial release